Original song featured in Mafia III Revenge Launch Trailer ahead of
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NEW YORK–(BUSINESS WIRE)–2K
13 today announced that Ice Cube and DJ Shadow have created an
original song specifically for the Mafia
III Revenge Launch Trailer, which was released today. Mafia
III, the thrilling organized crime drama set in the
immersive open world of 1968 New Bordeaux, launches tomorrow for
PlayStation®4 computer entertainment system, Xbox One and Windows PC.
Ice Cube and DJ Shadow’s “Nobody Wants to Die” is an original track that
evokes the spirit and themes of Mafia III and protagonist
Lincoln Clay’s path of revenge against the Italian mafia in 1968 New
Bordeaux. Full lyrics for “Nobody Wants to Die,” as well as custom
commentary by Ice Cube, is available from Genius at https://genius.com/Ice-cube-nobody-wants-to-die-lyrics.
Standard, limited Deluxe and limited Collector’s Editions of Mafia
III are available for pre-order. The Mafia
III Deluxe Edition ($79.99 MSRP) will be
available digitally, and physically in a limited capacity from select
retailers, and includes both the game and access to additional,
post-release downloadable content, including the Season Pass at
additional savings. The limited Mafia
III Collector’s Edition ($149.99 MSRP) is packed with
physical and digital items, providing a window into the sights and
sounds of 1968 New Bordeaux, including the official soundtrack and
original game score, both on 180 gram vinyl, a collectable art book, art
prints, and more. Those who pre-order any edition of Mafia III from
participating retailers will receive the Family Kick-Back,
which includes three exclusive lieutenant-themed vehicle and weapon
gifts available to players at launch.
Mafia III will be available tomorrow for PS4™ system, Xbox
One and Windows PC. Mafia III is rated M for Mature by the
ESRB. For more information on Mafia III, subscribe on YouTube,
follow us on Twitter,
become a fan on Facebook
and visit http://MafiaGame.com.
2K is a wholly owned publishing label of Take-Two Interactive Software,
Inc. (NASDAQ: TTWO).
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a
leading developer, publisher and marketer of interactive entertainment
for consumers around the globe. The Company develops and publishes
products through its two wholly-owned labels Rockstar Games and 2K. Our
products are designed for console systems and personal computers,
including smartphones and tablets, and are delivered through physical
retail, digital download, online platforms and cloud streaming services.
The Company’s common stock is publicly traded on NASDAQ under the symbol
TTWO. For more corporate and product information please visit our
website at http://www.take2games.com.
Founded in 2005, 2K develops and publishes interactive entertainment
globally for console systems, handheld gaming systems and personal
computers, including smartphones and tablets, which are delivered
through physical retail, digital download, online platforms and cloud
streaming services. 2K publishes titles in today’s most popular gaming
genres, including shooters, action, role-playing, strategy, sports,
casual, and family entertainment. The 2K label has some of the most
talented development studios in the world today, including Firaxis
Games, Visual Concepts, Hangar 13, Cat Daddy Games and 2K China. 2K’s
stable of high quality titles includes the critically acclaimed
BioShock®, Borderlands™, Mafia, and XCOM® franchises, the beloved Sid
Meier’s Civilization series, Evolve™, Battleborn®, the popular WWE 2K
franchise and NBA 2K, the highest rated* annual sports title of this
2K is headquartered in Novato, California and is a wholly owned label of
Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more
information, please visit www.2k.com.
*According to 2008 – 2016 Metacritic.com
About Hangar 13
Located at 2K headquarters in Novato, California, Hangar 13 is the
newest studio to design and develop games under the 2K publishing label.
With a team of fantastic talent built from some of the most well-known
studios in the industry, Hangar 13 is aiming to use its own proprietary
technology to advance the art of player-driven experiences, creating
games that will become industry benchmarks.
All trademarks and copyrights contained herein are the property of their
Cautionary Note Regarding Forward-Looking Statements
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considered forward-looking statements under federal securities laws and
may be identified by words such as “anticipates,” “believes,”
“estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,”
“projects,” “seeks,” “will,” or words of similar meaning and include,
but are not limited to, statements regarding the outlook for the
Company’s future business and financial performance. Such
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and changes in circumstances that are difficult to predict. Actual
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dependence on key management and product development personnel, our
dependence on our Grand Theft Auto products and our ability to develop
other hit titles, the timely release and significant market acceptance
of our games, the ability to maintain acceptable pricing levels on our
games, and risks associated with international operations. Other
important factors and information are contained in the Company’s most
recent Annual Report on Form 10-K, including the risks summarized in the
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Brian Roundy, 415-507-7532
Emanate for 2K
Kim Taylor, 415-844-6289
Interactive Software, Inc.
Alan Lewis, 646-536-2983