NBA® 2K17 to Feature 2016 USA Basketball Men’s National Team and Legendary 1992 USA Basketball “Dream Team”

USA National Team Head Coach Mike Krzyzewski part of NBA 2K franchise
for the first time

NEW YORK–(BUSINESS WIRE)–2K today announced a partnership with USA Basketball that
will bring the full roster of the 2016 USA Basketball Men’s National
Team, including Coach Mike Krzyzewski, to NBA 2K17, the
next iteration of the top-rated and top-selling NBA video game
simulation series*. Fans who pre-order NBA 2K17 will
receive the legendary 1992 USA Basketball “Dream Team”, along with a
special USA Basketball MyPLAYER jersey to fully customize their USA
Basketball experience.


2K has also revealed that renowned Duke University and USA Basketball
coach, Mike Krzyzewski, will be making his debut in the NBA 2K
series. Krzyzewski – or “Coach K,” as he’s widely known – will appear on
the sidelines coaching the 2016 USA Basketball Men’s National Team in NBA
2K17
. His likeness will also be found in a revamped tutorial
mode focusing on teaching fundamental basketball strategies including
pick and roll execution, proper defensive positioning, ball movement,
boxing out, court awareness and more.

“Basketball has become an iconic part of American sports heritage, and
I’m thrilled that fans can play with this year’s roster in NBA 2K,”
said Krzyzewski who, since 2008, has coached the USA Basketball Men’s
National Team to four straight international tournament gold medals. “NBA
2K17
is the best way to connect to legends of the past ‘Dream
Team’ while celebrating the success of this year’s roster.”

Comprised of NBA Hall of Famers, including Michael Jordan, Larry Bird,
Magic Johnson, Clyde Drexler, Karl Malone and David Robinson, the 1992
“Dream Team” is universally considered one of, if not the greatest, team
ever assembled in basketball history. Fans will be able to pit that
roster against this year’s athletes on the USAB Men’s National Team,
which includes NBA 2K17 cover athlete Paul George and Team
2K
athletes Kevin Durant, Draymond Green, Jimmy Butler, and
Kyrie Irving.

“We’re always looking to bring fans closer to basketball’s signature
teams and players, which is why we’re collaborating with USA Basketball
and Coach K for NBA 2K17,” said Alfie Brody, Vice
President of Marketing for NBA 2K. “We couldn’t think of a
better way to send off the 2016 team by celebrating USAB’s legacy in
this year’s title, while giving fans an opportunity to play as
historical and current teams.”

The NBA 2K17 Standard Edition will be available in both
digital and physical formats for $59.99 on Xbox One, Xbox 360,
PlayStation®4 and PlayStation®3 computer
entertainment systems, and Windows PC platforms on September 20. The NBA
2K17 Kobe Bryant Legend Edition
will be available in digital and
physical formats for $79.99 on Xbox One and PlayStation®4
system. Also available for pre-order is the NBA 2K17 Kobe Bryant
Legend Edition Gold
offering fans the ultimate value at $99.99
with all of the regular NBA 2K17 Legend Edition contents
plus bonus items. All fans who pre-order any version of NBA 2K17 will
receive their copy at Early Tip-Off four days early, September 16.

Developed by Visual Concepts, NBA 2K17 is not yet rated by
the ESRB.

Follow @NBA2K
on social
media
and look for the hashtag #ThisIsNotAGame for the latest NBA
2K17
news.

*According to 2008 – 2016 Metacritic.com and The
NPD Group estimates of U.S. retail video game sales through June 2016.

2K is a publishing label of Take-Two Interactive Software, Inc.
(NASDAQ:TTWO).

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for additional details.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a
leading developer, publisher and marketer of interactive entertainment
for consumers around the globe. The Company develops and publishes
products through its two wholly-owned labels Rockstar Games and 2K. Our
products are designed for console systems and personal computers,
including smartphones and tablets, and are delivered through physical
retail, digital download, online platforms and cloud streaming services.
The Company’s common stock is publicly traded on NASDAQ under the symbol
TTWO. For more corporate and product information please visit our
website at http://www.take2games.com.

About 2K

Founded in 2005, 2K develops and publishes interactive entertainment
globally for console systems, handheld gaming systems and personal
computers, including smartphones and tablets, which are delivered
through physical retail, digital download, online platforms and cloud
streaming services. 2K publishes titles in today’s most popular gaming
genres, including shooters, action, role-playing, strategy, sports,
casual, and family entertainment. The 2K label has some of the most
talented development studios in the world today, including Firaxis
Games, Visual Concepts, Hangar 13, Cat Daddy Games and 2K China. 2K’s
stable of high quality titles includes the critically acclaimed
BioShock®, Borderlands™, and XCOM® franchises, the beloved Sid Meier’s
Civilization series, the innovative Evolve™, the genre-fusing
hero-shooter Battleborn®, the popular WWE 2K franchise and NBA 2K, the
#1 rated and #1 selling basketball franchise*. 2K is headquartered in
Novato, California and is a wholly owned label of Take-Two Interactive
Software, Inc. (NASDAQ:TTWO). For more information, please visit www.2k.com.

*According to 2008 – 2016 Metacritic.com
and The NPD Group estimates of U.S. retail video game sales through June
2016.

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respective holders.

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The statements contained herein which are not historical facts are
considered forward-looking statements under federal securities laws and
may be identified by words such as “anticipates,” “believes,”
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and changes in circumstances that are difficult to predict. Actual
outcomes and results may vary materially from these forward-looking
statements based on a variety of risks and uncertainties including: our
dependence on key management and product development personnel, our
dependence on our Grand Theft Auto products and our ability to develop
other hit titles, the timely release and significant market acceptance
of our games, the ability to maintain acceptable pricing levels on our
games, and risks associated with international operations. Other
important factors and information are contained in the Company’s most
recent Annual Report on Form 10-K for the fiscal year ended March 31,
2016, including the risks summarized in the section entitled “Risk
Factors,” and the Company’s other periodic filings with the SEC, which
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All forward-looking statements are qualified by these cautionary
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Contacts

2K
Ryan Peters, 415-507-7607
ryan.peters@2k.com
or
Access
Emanate for 2K

Kim Taylor, 415-844-6289
ktaylor@access-emanate.com
or
Take-Two
Interactive Software, Inc.

Corporate Press
Alan Lewis,
646-536-2983
alan.lewis@take2games.com